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  1. JDK
  2. JDK-8091051

Provide additional 3D transform creation methods

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    • Icon: Enhancement Enhancement
    • Resolution: Unresolved
    • Icon: P3 P3
    • tbd
    • fx2.0, fx2.1
    • javafx
    • None

      My 3D modeling study showed that the following transform creation method would be really helpful:

      Transform.transform(Point3D p0, Point3D p1, Point3D p2)

      where all points specify new location and direction of the coordinate system after transformation. So origin moves to p0, X-axis goes in direction of vector p0p1, Y-axis is chosen so that all three points lay in the XY-plane of the new system and y-coordinate of p2 in local space is positive. Z-axis is chosen so that all axes comply to right-hand rule.

            Unassigned Unassigned
            mrkam Alexander Kuznetcov (Inactive)
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