Use tight bounds when rendering/picking Region's shape

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    • Type: Enhancement
    • Resolution: Unresolved
    • Priority: P4
    • tbd
    • Affects Version/s: None
    • Component/s: javafx

      Currently, loose bounds of the shape are used to compute the scale factor. It would be better to use tight bounds from Shape.accumulateBounds(), which we use elsewhere.

      Note: consider also caching of the computed bounds.

            Assignee:
            Unassigned
            Reporter:
            Martin Sládeček
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              Created:
              Updated:
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