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  1. JDK
  2. JDK-8091354

32 smoothing groups for a mesh is not enough, to describe the groups of faces that share normals

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    • Resolution: Unresolved
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    • javafx
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      I've been modeling new meshes, and I've been discovering in the process that 32 smoothing groups is not enough, to describe the groups of faces that share normals.

      Of course, at a theoretical level, its possible to re-use smoothing groups as long as they are not adjacent. However, as I understand it, this basically becomes a 32 color map coloring problem ... certainly not as difficult as the 4 color map coloring problem, but still quite tricky to keep track of and figure out nonetheless.

      Is it possible to increase the number of smoothing groups to a higher number, such as (at the very least) 1024 or 1M smoothing groups?

            Unassigned Unassigned
            jyoon John Yoon (Inactive)
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