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  1. JDK
  2. JDK-8092220

Consider rendering directly to framebuffer instead of RTT

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      Currently we render our scene to a texture and then draw the texture on the underlying framebuffer.

      On the BeagleBoard and Raspberry Pi it is much faster to draw directly to the texture.

            ddhill David Hill (Inactive)
            dblaukop Daniel Blaukopf (Inactive)
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