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Bug
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Resolution: Not an Issue
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P4
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None
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8u20
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MacOS
With FX 8 GA and U20 b02 the DMG was created with name <APPLICATION_NAME>.dmg.
With U20 b19 the pattern is <APPLICATION_NAME>-<APPLICATION_VERSION>.dmg
Shouldn't we consider it a regression ?
I can add a renaming step to fix build chain: what's your take on it ?
No base JDK. Package will use system JRE.
Building DMG package for JavaFX Scene Builder 2.1
Using custom package resource [dmg background] (loaded from package/macosx/JavaFX Scene Builder 2.1-background.png on class path)
Using custom package resource [volume icon] (loaded from package/macosx/JavaFX Scene Builder 2.1-volume.icns on class path)
Using default package resource [script to run after application image is populated] (add package/macosx/JavaFX Scene Builder 2.1-post-image.sh to the class path to customize)
Using custom package resource [DMG setup script] (loaded from package/macosx/JavaFX Scene Builder 2.1-dmg-setup.scpt on class path)
2014-06-18 15:32:10.754 osascript[21651:d07] Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
osascript: OpenScripting.framework - scripting addition "/Library/ScriptingAdditions/Adobe Unit Types.osax" declares no loadable handlers.
Result DMG installer for JavaFX Scene Builder 2.1: /Users/yjoan/designertool/2.u/scenebuilder/SceneBuilderApp/dist/bundles/JavaFX Scene Builder 2.1-2.1.dmg
Config files are saved to /var/folders/2h/f4qpfbnn0n18s12l93tphzh000grx0/T/fxbundler2565406942181993252/macosx. Use them to customize package.
With U20 b19 the pattern is <APPLICATION_NAME>-<APPLICATION_VERSION>.dmg
Shouldn't we consider it a regression ?
I can add a renaming step to fix build chain: what's your take on it ?
No base JDK. Package will use system JRE.
Building DMG package for JavaFX Scene Builder 2.1
Using custom package resource [dmg background] (loaded from package/macosx/JavaFX Scene Builder 2.1-background.png on class path)
Using custom package resource [volume icon] (loaded from package/macosx/JavaFX Scene Builder 2.1-volume.icns on class path)
Using default package resource [script to run after application image is populated] (add package/macosx/JavaFX Scene Builder 2.1-post-image.sh to the class path to customize)
Using custom package resource [DMG setup script] (loaded from package/macosx/JavaFX Scene Builder 2.1-dmg-setup.scpt on class path)
2014-06-18 15:32:10.754 osascript[21651:d07] Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
osascript: OpenScripting.framework - scripting addition "/Library/ScriptingAdditions/Adobe Unit Types.osax" declares no loadable handlers.
Result DMG installer for JavaFX Scene Builder 2.1: /Users/yjoan/designertool/2.u/scenebuilder/SceneBuilderApp/dist/bundles/JavaFX Scene Builder 2.1-2.1.dmg
Config files are saved to /var/folders/2h/f4qpfbnn0n18s12l93tphzh000grx0/T/fxbundler2565406942181993252/macosx. Use them to customize package.
- relates to
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JDK-8093827 Creation of a DMG from an APP is broken (scpt fails)
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- Closed
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