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Bug
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Resolution: Not an Issue
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P3
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None
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8u40
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FX 8u40 latest (8u-dev)
Mac OS X 10.9.4 with Xcode 5.1.1
The build now fails on Mac OS X 10.9.4 with Xcode 5.1.1 with the following error:
:graphics:ccMacPrismES2
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:936:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS'
case com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:938:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_VECTORS'
case com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:940:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_IMAGE_UNITS'
case com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_IMAGE_UNITS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:942:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_SIZE'
case com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_SIZE:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:944:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VARYING_COMPONENTS'
case com_sun_prism_es2_GLContext_GL_MAX_VARYING_COMPONENTS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:946:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VARYING_VECTORS'
case com_sun_prism_es2_GLContext_GL_MAX_VARYING_VECTORS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:948:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_ATTRIBS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_ATTRIBS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:950:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_COMPONENTS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_COMPONENTS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:952:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_VECTORS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_VECTORS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:954:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:2322:29: warning: cast to 'const void *' from smaller integer type 'GLuint' (aka 'unsigned int') [-Wint-to-void-pointer-cast]
VERT_3D_STRIDE, (const void*) offset);
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:2325:29: warning: cast to 'const void *' from smaller integer type 'GLuint' (aka 'unsigned int') [-Wint-to-void-pointer-cast]
VERT_3D_STRIDE, (const void*) offset);
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:2328:29: warning: cast to 'const void *' from smaller integer type 'GLuint' (aka 'unsigned int') [-Wint-to-void-pointer-cast]
VERT_3D_STRIDE, (const void*) offset);
^
3 warnings and 10 errors generated.
:graphics:ccMacPrismES2 FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':graphics:ccMacPrismES2'.
> Could not call NativeCompileTask.compile() on task ':graphics:ccMacPrismES2’
:graphics:ccMacPrismES2
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:936:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS'
case com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:938:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_VECTORS'
case com_sun_prism_es2_GLContext_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:940:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_IMAGE_UNITS'
case com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_IMAGE_UNITS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:942:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_SIZE'
case com_sun_prism_es2_GLContext_GL_MAX_TEXTURE_SIZE:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:944:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VARYING_COMPONENTS'
case com_sun_prism_es2_GLContext_GL_MAX_VARYING_COMPONENTS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:946:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VARYING_VECTORS'
case com_sun_prism_es2_GLContext_GL_MAX_VARYING_VECTORS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:948:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_ATTRIBS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_ATTRIBS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:950:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_COMPONENTS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_COMPONENTS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:952:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_VECTORS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_UNIFORM_VECTORS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:954:14: error: use of undeclared identifier 'com_sun_prism_es2_GLContext_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS'
case com_sun_prism_es2_GLContext_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:2322:29: warning: cast to 'const void *' from smaller integer type 'GLuint' (aka 'unsigned int') [-Wint-to-void-pointer-cast]
VERT_3D_STRIDE, (const void*) offset);
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:2325:29: warning: cast to 'const void *' from smaller integer type 'GLuint' (aka 'unsigned int') [-Wint-to-void-pointer-cast]
VERT_3D_STRIDE, (const void*) offset);
^
/Users/cbensen/source/mac/javafx8/rt/modules/graphics/src/main/native-prism-es2/GLContext.c:2328:29: warning: cast to 'const void *' from smaller integer type 'GLuint' (aka 'unsigned int') [-Wint-to-void-pointer-cast]
VERT_3D_STRIDE, (const void*) offset);
^
3 warnings and 10 errors generated.
:graphics:ccMacPrismES2 FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':graphics:ccMacPrismES2'.
> Could not call NativeCompileTask.compile() on task ':graphics:ccMacPrismES2’
- relates to
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JDK-8097863 ES2: Need to provide query and print out (on verbose) support for OpenGL ES2 implementation dependent limits
- Resolved