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Bug
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Resolution: Fixed
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P2
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8
Running the "FullTutorial" CanvasTest toy from rt-closed, we get texture statistics being printed out starting from the "Operations" tab showing that some textures are left locked.
One source of these locked textures are due to a bug in NGCanvas that leaves a temporary texture locked after applying a non-SrcOver blending mode with the following stack trace showing where they were locked:
[java] java.lang.Throwable: 1
[java] at com.sun.prism.impl.ManagedResource.lock(ManagedResource.java:286)
[java] at com.sun.prism.impl.ManagedResource.<init>(ManagedResource.java:197)
[java] at com.sun.prism.impl.DisposerManagedResource.<init>(DisposerManagedResource.java:34)
[java] at com.sun.prism.es2.ES2TextureResource.<init>(ES2TextureResource.java:34)
[java] at com.sun.prism.es2.ES2RTTexture.create(ES2RTTexture.java:285)
[java] at com.sun.prism.es2.ES2ResourceFactory.createRTTexture(ES2ResourceFactory.java:101)
[java] at com.sun.prism.es2.ES2ResourceFactory.createRTTexture(ES2ResourceFactory.java:97)
[java] at com.sun.javafx.sg.prism.NGCanvas$RenderBuf.validate(NGCanvas.java:193)
[java] at com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:901)
[java] at com.sun.javafx.sg.prism.NGCanvas.renderContent(NGCanvas.java:522)
The rest are coming from the WebView code and a related bugRT-33625 was filed on those unbalanced lock()s.
(To get the stack traces of where unmatched locks occur, set the ManagedResource.trackLockSources flag to true...)
One source of these locked textures are due to a bug in NGCanvas that leaves a temporary texture locked after applying a non-SrcOver blending mode with the following stack trace showing where they were locked:
[java] java.lang.Throwable: 1
[java] at com.sun.prism.impl.ManagedResource.lock(ManagedResource.java:286)
[java] at com.sun.prism.impl.ManagedResource.<init>(ManagedResource.java:197)
[java] at com.sun.prism.impl.DisposerManagedResource.<init>(DisposerManagedResource.java:34)
[java] at com.sun.prism.es2.ES2TextureResource.<init>(ES2TextureResource.java:34)
[java] at com.sun.prism.es2.ES2RTTexture.create(ES2RTTexture.java:285)
[java] at com.sun.prism.es2.ES2ResourceFactory.createRTTexture(ES2ResourceFactory.java:101)
[java] at com.sun.prism.es2.ES2ResourceFactory.createRTTexture(ES2ResourceFactory.java:97)
[java] at com.sun.javafx.sg.prism.NGCanvas$RenderBuf.validate(NGCanvas.java:193)
[java] at com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:901)
[java] at com.sun.javafx.sg.prism.NGCanvas.renderContent(NGCanvas.java:522)
The rest are coming from the WebView code and a related bug
(To get the stack traces of where unmatched locks occur, set the ManagedResource.trackLockSources flag to true...)
- relates to
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JDK-8095424 WebView fails to unlock some texture resources
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- Closed
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