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Bug
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Resolution: Duplicate
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P3
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None
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8u20
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Linux Ubuntu (but likely could happen anywhere)
1) run EnsembleApp
2) run 3D 'Xylophone' example
3) don't wait until Xylophone is done spinning (not sure this in necessary)
4) close EnsembleApp using close button
5) BUG: NPE
java.lang.NullPointerException
at com.sun.javafx.tk.quantum.PaintCollector.done(PaintCollector.java:300)
at com.sun.javafx.tk.RenderJob.run(RenderJob.java:77)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
at java.lang.Thread.run(Thread.java:744)
This bug doesn't happen all the time. I tried to get it on Mac a few times and could not.
2) run 3D 'Xylophone' example
3) don't wait until Xylophone is done spinning (not sure this in necessary)
4) close EnsembleApp using close button
5) BUG: NPE
java.lang.NullPointerException
at com.sun.javafx.tk.quantum.PaintCollector.done(PaintCollector.java:300)
at com.sun.javafx.tk.RenderJob.run(RenderJob.java:77)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
at java.lang.Thread.run(Thread.java:744)
This bug doesn't happen all the time. I tried to get it on Mac a few times and could not.
- duplicates
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JDK-8094856 [Quantum] NPE if Platform.exit() is called when rendering is happening
- Closed
- relates to
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JDK-8092653 [Quantum] Intermittent NPE on exit when trying to run the pulse runnable
- Resolved