Support FontSmoothingType "LCD" for Canvas' fillText

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      The new javafx.scene.canvas.GraphicsContext method "fillText" uses the FontSmoothingType "GRAY" per default, and does not permit to set it to "LCD", which results in blurry looking texts.
      Please implement setFontSmoothingType(FontSmoothingType value) for GraphsContexts too.

            Assignee:
            Jim Graham
            Reporter:
            Andre Thieme (Inactive)
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            12 Vote for this issue
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            16 Start watching this issue

              Created:
              Updated:
              Resolved:
              Imported: