Moved from internal bug database (6706041):
Add support for Java2D's Texture Paint equivalent in Reprise. By definition, Texture Paint is a Pattern used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted.
Support for this was available in the interpreter version of FX APIs through the class - Pattern.
Add support for Java2D's Texture Paint equivalent in Reprise. By definition, Texture Paint is a Pattern used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted.
Support for this was available in the interpreter version of FX APIs through the class - Pattern.
- duplicates
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JDK-8099304 ImagePattern
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- Resolved
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