Now that tranforms can be on the Z-axis, reporting minZ of the bounds in scene would be nice

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    • Type: Enhancement
    • Resolution: Duplicate
    • Priority: P4
    • None
    • Affects Version/s: fx1.3
    • Component/s: javafx
    • Environment:

      JavaFX 1.3 Feb 25,2010 build

      Now that tranforms can be on the Z-axis, reporting minZ of the bounds in scene would be nice. For example, after a node named frontFace has been rotated on x, y, and z axes, the following expression returns a non-zero value:

      frontFace.localToScene(frontFace.boundsInLocal).minX

      But, this expression always returns zero:
      frontFace.localToScene(frontFace.boundsInLocal).minZ

      I'm particularly interested in minZ, as knowing that will allow me to calculate the proper Z-order of placing nodes in a container. Attached is a screen shot of what I'm trying to accomplish, rotating on all three axes, etc.

      Thanks,
      Jim Weaver

            Assignee:
            Kevin Rushforth
            Reporter:
            Jim Weaver (Inactive)
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