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Enhancement
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Resolution: Fixed
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P4
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None
That would be nice if there is a NodeView node which accepts a node as an input and can be render it in its own bounds.
Offcourse the input node maybee already added to the scenegraph, and you want to show it on a different location by clipping it and scaling down and up (Preview)
Offcourse the input node maybee already added to the scenegraph, and you want to show it on a different location by clipping it and scaling down and up (Preview)