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  1. JDK
  2. JDK-8101276

Enable d3d pipe to use hardware double buffer for rendering

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    • Icon: Enhancement Enhancement
    • Resolution: Not an Issue
    • Icon: P3 P3
    • 7-pool
    • fx2.0
    • javafx
    • Windows

      Currently d3d pipe rendering is done with a single buffer (display or front buffer). This results in visible tearing when rendering animated scene.

            kprazdnikwse Kirill.Prazdnikov (Inactive)
            ckyang Chien Yang (Inactive)
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