DebugPrintD3DError macro should print error code in HEX instead of deicmal form

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    • Type: Enhancement
    • Resolution: Fixed
    • Priority: P4
    • fx2.1
    • Affects Version/s: fx2.1
    • Component/s: javafx

      All d3d errors can be easier found in hex form:

      - TraceLn1(NWT_TRACE_ERROR, "D3D Error: " ## msg ## " res=%d", res)
      + TraceLn1(NWT_TRACE_ERROR, "D3D Error: " ## msg ## " res=0x%08X", res)

            Assignee:
            Kirill.Prazdnikov (Inactive)
            Reporter:
            Kirill.Prazdnikov (Inactive)
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              Created:
              Updated:
              Resolved:
              Imported: