Details
-
Enhancement
-
Resolution: Fixed
-
P3
-
8
Description
We talked about 2 possible approaches:
1) Throw an exception
2) Silently draw nothing
Unlike 3D transforms there really isn't any sensible fallback where we draw something that isn't 3D.
Our preference is to draw nothing since this approach is consistent with what we do in other part of JavaFX.
We might want to provide an optional error handler for apps as a feedback.
1) Throw an exception
2) Silently draw nothing
Unlike 3D transforms there really isn't any sensible fallback where we draw something that isn't 3D.
Our preference is to draw nothing since this approach is consistent with what we do in other part of JavaFX.
We might want to provide an optional error handler for apps as a feedback.