Text is rendered by snapping the coordinates of each glyph to the nearest whole pixel boundary. This causes the text to "jump" when trying to smoothly scale or rotate the text. We either need some way to detect when we are animating the text, or else an API property or hint to allow the application to control it.
- duplicates
-
JDK-8102847 Need a way to avoid jittery, pixelated text when scaling a Label or Text node in an animation
-
- Resolved
-
-
JDK-8119936 KeyStrokeMotion sample - symbol jerking during animation
-
- Closed
-
- relates to
-
JDK-8090413 Need new hints to control how Text node is rendered
-
- Open
-