Close the window on some multithreaded issues in quantum

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    • Type: Enhancement
    • Resolution: Duplicate
    • Priority: P3
    • None
    • Affects Version/s: 8
    • Component/s: javafx
    • None

      It looks like the glScissors problem is not about MT issue between quantum/glass/prism, but there are certainly some potential issues present in WindowStage setBounds, close, ... Currently only setVisisble is protected with the render lock.

      I have some code that needs to be cleaned off and reviewed outside of the glScissors investigation.

            Assignee:
            David Hill (Inactive)
            Reporter:
            David Hill (Inactive)
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