It looks like the glScissors problem is not about MT issue between quantum/glass/prism, but there are certainly some potential issues present in WindowStage setBounds, close, ... Currently only setVisisble is protected with the render lock.
I have some code that needs to be cleaned off and reviewed outside of the glScissors investigation.
I have some code that needs to be cleaned off and reviewed outside of the glScissors investigation.
- is blocked by
-
JDK-8124422 Multithreading issues in Quantum between user thread and rendering thread.
- Closed