Set default depth buffer size to 0 on embedded platforms

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    • Type: Enhancement
    • Resolution: Fixed
    • Priority: P4
    • 8
    • Affects Version/s: 8
    • Component/s: javafx
    • Environment:

      Raspberry Pi, BeagleBoard

      Rendering on the Pi is faster if we do not create a depth buffer. Since 3D is an experimental feature, we don't need to enable depth buffers by default. We can always re-enable them on the command line with -Dprism.glDepthSize=24.

            Assignee:
            Daniel Blaukopf (Inactive)
            Reporter:
            Daniel Blaukopf (Inactive)
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              Updated:
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