PathAnimation does not seem to honor setting time value programtically.

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      Using a PathAnimation, if I set the time value programtically, the time line jumps to the new time for an instant, but then immediately jumps back to the original elapsed time. I have tried this using in-flight change and by [pausing, set time, and play]. NB Project is attached.

      Using the attached code the four right buttons do the following.

      1) Skip Back - set time to 0ms
      2) Seek Back - set time to -1s
      3) Seek Forward - set time to +1s
      4) Skip Forward - set time to end

            Assignee:
            Michael Heinrichs (Inactive)
            Reporter:
            Jim Clarke (Inactive)
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