The more vector and gradient data I add to the stage, the slower my app behaves. For instance when I tried to add a large svg map of the world to my app, all the objects animating on top of the map slowed down. yet when I replaced that svg map with a png map, the animations went back to normal. I wasn't scaling or moving the map or anything.
If javafx needs to reblit every vector object in the scenegraph whenever another vector object changes, that's going to severely limit the complexity of apps achievable in javafx
If javafx needs to reblit every vector object in the scenegraph whenever another vector object changes, that's going to severely limit the complexity of apps achievable in javafx