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Bug
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Resolution: Incomplete
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P4
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None
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fx1.2.1
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Windows XP
when playing Bounce example from NetBeans JavaFX examples: you can move
the racquet by moving mouse. When you move your mouse rapidly fast (very
repidly) to left or right the racquet goes to the bound of the window and
not always covers the last pixel of the game area (sometimes it is a
difference of one pixel, sometimes it is a huge part of the game area which
is left uncovered by the racquet). This issue was also found during
development of arkanoid game on Java ME platform.
In my opinion it is very important to fix this issue, because I suppose it
is a matter of -somehow called- correct refreshing of the screen, and there
is a kind of delay in GUI's response for input controller's movement.
(Maybe it could be a difference between mouse movement, screen and hardware
refresh rate).
Could it be a matter of my code, or is it a internal problem of the
platform??
the racquet by moving mouse. When you move your mouse rapidly fast (very
repidly) to left or right the racquet goes to the bound of the window and
not always covers the last pixel of the game area (sometimes it is a
difference of one pixel, sometimes it is a huge part of the game area which
is left uncovered by the racquet). This issue was also found during
development of arkanoid game on Java ME platform.
In my opinion it is very important to fix this issue, because I suppose it
is a matter of -somehow called- correct refreshing of the screen, and there
is a kind of delay in GUI's response for input controller's movement.
(Maybe it could be a difference between mouse movement, screen and hardware
refresh rate).
Could it be a matter of my code, or is it a internal problem of the
platform??