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Bug
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Resolution: Fixed
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P4
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fx2.0
Currently we don't have a way to pass the depthBuffer flag from Window to support renderToImage.
QuantumToolkit.java:
1213 void draw(com.sun.prism.Graphics g, int w, int h) {
1214 // TODO: get this from the ImageRenderingContext
1215 // (this will be a problem since we don't necessasrily have a Window)
1216 g.setDepthBuffer(PrismSettings.forceDepthBuffer);
We will need some sort of additional interface.
QuantumToolkit.java:
1213 void draw(com.sun.prism.Graphics g, int w, int h) {
1214 // TODO: get this from the ImageRenderingContext
1215 // (this will be a problem since we don't necessasrily have a Window)
1216 g.setDepthBuffer(PrismSettings.forceDepthBuffer);
We will need some sort of additional interface.
- is blocked by
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JDK-8100838 Consider moving the depthBuffer flag from Window to Scene
- Resolved