BaseShaderGraphics.drawString should not use LCD text when there's a gradient paint

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      From inspecting the code it looks as if we proceed down the LCD path even if
      there's a gradient paint. This was OK in the grey scale case but not for LCD.
      We should detect that and back off to grey scale.

            Assignee:
            Thor Johannesson (Inactive)
            Reporter:
            Philip Race
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              Created:
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