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Bug
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Resolution: Fixed
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P4
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fx2.0
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Mac OS X 10.6
1) Load the project DragDropText from the graphics scrum
2) Put a print in DndTextEdit (look for skin.setInDragDone())
3) Run the example
4) Drag text from the first fake text control to the second (NOTE: the corrdinates are somewhat off for the i-beam in the second fake text)
The print that was added in step 2) doesn't happen.
2) Put a print in DndTextEdit (look for skin.setInDragDone())
3) Run the example
4) Drag text from the first fake text control to the second (NOTE: the corrdinates are somewhat off for the i-beam in the second fake text)
The print that was added in step 2) doesn't happen.