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Bug
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Resolution: Fixed
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P3
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None
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8
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Raspberry PI
A newly introduced failure on the PI with helloworld.HelloAnimation. I suspect that it affects other programs.
2509255337: glGetError 0x505
java.lang.NullPointerException
at com.sun.prism.impl.BaseContext.createRectTexture(BaseContext.java:264)
at com.sun.prism.impl.BaseContext.getRectTexture(BaseContext.java:219)
at com.sun.prism.impl.ps.BaseShaderGraphics.fillRect(BaseShaderGraphics.java:1434)
at com.sun.prism.impl.shape.BasicRoundRectRep.fillRoundRect(BasicRoundRectRep.java:60)
at com.sun.prism.impl.shape.BasicRoundRectRep.fill(BasicRoundRectRep.java:44)
at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:219)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:412)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:69)
at com.sun.javafx.sg.BaseNode.render(BaseNode.java:1277)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:237)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:203)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:412)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:69)
at com.sun.javafx.sg.BaseNode.render(BaseNode.java:1277)
at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:117)
at com.sun.javafx.tk.quantum.AbstractPainter.paintImpl(AbstractPainter.java:204)
at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:95)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at com.sun.prism.render.RenderJob.run(RenderJob.java:60)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129)
at java.lang.Thread.run(Unknown Source)
ES2 Vram Pool: 13,272,768 used (4.9%), 13,272,768 managed (4.9%), 268,435,456 total
4 total resources being managed
0 permanent resources (0.0%)
2 resources locked (50.0%)
0 resources contain interesting data (0.0%)
2 resources disappeared (50.0%)
2509255337: glGetError 0x505
java.lang.NullPointerException
at com.sun.prism.impl.BaseContext.createRectTexture(BaseContext.java:264)
at com.sun.prism.impl.BaseContext.getRectTexture(BaseContext.java:219)
at com.sun.prism.impl.ps.BaseShaderGraphics.fillRect(BaseShaderGraphics.java:1434)
at com.sun.prism.impl.shape.BasicRoundRectRep.fillRoundRect(BasicRoundRectRep.java:60)
at com.sun.prism.impl.shape.BasicRoundRectRep.fill(BasicRoundRectRep.java:44)
at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:219)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:412)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:69)
at com.sun.javafx.sg.BaseNode.render(BaseNode.java:1277)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:237)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:203)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:412)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:69)
at com.sun.javafx.sg.BaseNode.render(BaseNode.java:1277)
at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:117)
at com.sun.javafx.tk.quantum.AbstractPainter.paintImpl(AbstractPainter.java:204)
at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:95)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at com.sun.prism.render.RenderJob.run(RenderJob.java:60)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129)
at java.lang.Thread.run(Unknown Source)
ES2 Vram Pool: 13,272,768 used (4.9%), 13,272,768 managed (4.9%), 268,435,456 total
4 total resources being managed
0 permanent resources (0.0%)
2 resources locked (50.0%)
0 resources contain interesting data (0.0%)
2 resources disappeared (50.0%)