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  1. JDK
  2. JDK-8116741

We need use different D3D format for RGB (non-alpha) textures

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P4 P4
    • fx2.1
    • fx2.1
    • javafx
    • Windows

      It is needed to use D3DFMT_X8R8G8B8 for RGB instead of D3DFMT_A8R8G8B8.
      It allows to more clearly describe format nature and distinguish it in native level.

            kprazdnikwse Kirill.Prazdnikov (Inactive)
            kprazdnikwse Kirill.Prazdnikov (Inactive)
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