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Bug
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Resolution: Fixed
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P4
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7u21
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Intel(R) Q45/Q43 Express Chipset Driver igxprd32.dll, version 6.14.10.5420
Windows XP build 2600
Java(TM) SE Runtime Environment (build 1.7.0_21-b11)
Hello
we have application wich runs on Windows XP and it runs fine with prism=j2d but with d3d it renders some regions of graphics strangely with black areas.
graphic card and driver looks ok.
below output of prism initialisation:
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.impl.PrismSettings|log|62|Prism pipeline init order: d3d j2d
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.impl.PrismSettings|log|62|Using t2k for text rasterization
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.impl.PrismSettings|log|62|Using dirty region optimizations
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.GraphicsPipeline|log|62|Prism pipeline name = com.sun.prism.d3d.D3DPipeline
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|Loading D3D native library ...
2013-08-30 21:24:06.329|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| succeeded.
2013-08-30 21:24:06.344|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|Direct3D initialization succeeded
2013-08-30 21:24:06.344|||QuantumRenderer-0|INFO |com.sun.prism.GraphicsPipeline|log|62|(X) Got class = class com.sun.prism.d3d.D3DPipeline
2013-08-30 21:24:06.360|||QuantumRenderer-0|INFO |com.sun.prism.GraphicsPipeline|log|62|Initialized prism pipeline: com.sun.prism.d3d.D3DPipeline
2013-08-30 21:24:06.532|||QuantumRenderer-0|ERROR|com.sun.prism.d3d.D3DResourceFactory|log|84|Maximum supported texture size: 4096
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|OS Information:
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Windows XP build 2600
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|D3D Driver Information:
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Intel(R) Q45/Q43 Express Chipset
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| \\.\DISPLAY1
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Driver igxprd32.dll, version 6.14.10.5420
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Pixel Shader version 3.0
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Device : ven_8086, dev_2E12, subsys_304817AA
Does anybody experienced such issues?
Thanks
Janusz
we have application wich runs on Windows XP and it runs fine with prism=j2d but with d3d it renders some regions of graphics strangely with black areas.
graphic card and driver looks ok.
below output of prism initialisation:
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.impl.PrismSettings|log|62|Prism pipeline init order: d3d j2d
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.impl.PrismSettings|log|62|Using t2k for text rasterization
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.impl.PrismSettings|log|62|Using dirty region optimizations
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.GraphicsPipeline|log|62|Prism pipeline name = com.sun.prism.d3d.D3DPipeline
2013-08-30 21:24:06.313|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|Loading D3D native library ...
2013-08-30 21:24:06.329|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| succeeded.
2013-08-30 21:24:06.344|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|Direct3D initialization succeeded
2013-08-30 21:24:06.344|||QuantumRenderer-0|INFO |com.sun.prism.GraphicsPipeline|log|62|(X) Got class = class com.sun.prism.d3d.D3DPipeline
2013-08-30 21:24:06.360|||QuantumRenderer-0|INFO |com.sun.prism.GraphicsPipeline|log|62|Initialized prism pipeline: com.sun.prism.d3d.D3DPipeline
2013-08-30 21:24:06.532|||QuantumRenderer-0|ERROR|com.sun.prism.d3d.D3DResourceFactory|log|84|Maximum supported texture size: 4096
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|OS Information:
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Windows XP build 2600
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62|D3D Driver Information:
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Intel(R) Q45/Q43 Express Chipset
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| \\.\DISPLAY1
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Driver igxprd32.dll, version 6.14.10.5420
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Pixel Shader version 3.0
2013-08-30 21:24:06.532|||QuantumRenderer-0|INFO |com.sun.prism.d3d.D3DPipeline|log|62| Device : ven_8086, dev_2E12, subsys_304817AA
Does anybody experienced such issues?
Thanks
Janusz