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Type:
Bug
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Resolution: Duplicate
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Priority:
P3
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Affects Version/s: 8
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Component/s: javafx
This bug only happens on Windows (d3d pipe) running on a NVIDIA GPU. The attached program will render with one of the subscenes as a triangular 1/2 of the image. Switching to es2 pipe on the system looks fine.
- duplicates
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JDK-8093983 3D Rotation results in truncated view with default parallel camera
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- Closed
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- is blocked by
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JDK-8124372 Near/far clip often doesn't work
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- Resolved
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- relates to
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JDK-8094141 [FX3D] ParallelCamera, Rotation, Clipping: Difference between Mac and Win7
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- Closed
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