Run the code:
import javafx.application.Application;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class TextAlignment extends Application {
public static void main(String[] args) {
launch(args);
}
int counter = 0;
@Override
public void start(Stage stage) throws Exception {
final String content = "The quick brown fox jumps over the lazy dog.\nWoven silk pyjamas exchanged for blue quartz?\nHave a pick: twenty six letters - no forcing a jumbled quiz!\n";
final ObservableList<javafx.scene.text.TextAlignment> alignments = FXCollections.<javafx.scene.text.TextAlignment>observableArrayList(javafx.scene.text.TextAlignment.LEFT, javafx.scene.text.TextAlignment.CENTER, javafx.scene.text.TextAlignment.RIGHT, javafx.scene.text.TextAlignment.JUSTIFY);
double fontSize = 15.0;
double space = 10.0;
final Text Text_b = new Text(space, 3 * space, content);
Text_b.setFont(new Font(fontSize));
Text_b.setFill(Color.BLACK);
Text_b.setWrappingWidth(200);
Text_b.setTextAlignment(alignments.get(counter));
Text_b.setFocusTraversable(true);
Text_b.setOnKeyPressed(new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent e) {
if (e.getCode().equals(KeyCode.LEFT)) {
if (counter < alignments.size() - 1) {
counter++;
} else {
counter = 0;
}
}
Text_b.setTextAlignment(alignments.get(counter));
System.out.println(alignments.get(counter));
}
});
Pane pane = new Pane();
pane.getChildren().add(Text_b);
Scene scene = new Scene(pane, 300, 300);
stage.setScene(scene);
stage.show();
}
}
In SW and prism rendering. JUSTIFY alignment is the same as LEFT alignment.
import javafx.application.Application;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class TextAlignment extends Application {
public static void main(String[] args) {
launch(args);
}
int counter = 0;
@Override
public void start(Stage stage) throws Exception {
final String content = "The quick brown fox jumps over the lazy dog.\nWoven silk pyjamas exchanged for blue quartz?\nHave a pick: twenty six letters - no forcing a jumbled quiz!\n";
final ObservableList<javafx.scene.text.TextAlignment> alignments = FXCollections.<javafx.scene.text.TextAlignment>observableArrayList(javafx.scene.text.TextAlignment.LEFT, javafx.scene.text.TextAlignment.CENTER, javafx.scene.text.TextAlignment.RIGHT, javafx.scene.text.TextAlignment.JUSTIFY);
double fontSize = 15.0;
double space = 10.0;
final Text Text_b = new Text(space, 3 * space, content);
Text_b.setFont(new Font(fontSize));
Text_b.setFill(Color.BLACK);
Text_b.setWrappingWidth(200);
Text_b.setTextAlignment(alignments.get(counter));
Text_b.setFocusTraversable(true);
Text_b.setOnKeyPressed(new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent e) {
if (e.getCode().equals(KeyCode.LEFT)) {
if (counter < alignments.size() - 1) {
counter++;
} else {
counter = 0;
}
}
Text_b.setTextAlignment(alignments.get(counter));
System.out.println(alignments.get(counter));
}
});
Pane pane = new Pane();
pane.getChildren().add(Text_b);
Scene scene = new Scene(pane, 300, 300);
stage.setScene(scene);
stage.show();
}
}
In SW and prism rendering. JUSTIFY alignment is the same as LEFT alignment.