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Bug
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Resolution: Fixed
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P4
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None
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8
There are TODOs in both Transitions with the following comment:
// TODO: This does probably not work if animation is paused (getCurrentRate() == 0)
We need to investigate how the animations work when jumps are performed in the paused state.
// TODO: This does probably not work if animation is paused (getCurrentRate() == 0)
We need to investigate how the animations work when jumps are performed in the paused state.