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Bug
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Resolution: Duplicate
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P2
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None
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8
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Ubuntu 13.04, Java 8 b108
I get systematically a JVM crash using SB 2.0, scrolling in the inspector :
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00007fb08c59b189, pid=3235, tid=140395535632128
#
# JRE version: Java(TM) SE Runtime Environment (8.0-b108) (build 1.8.0-ea-b108)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.0-b50 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C [libGL.so.1+0x2f9189] glDeleteTextures+0x9
#
See attached log for details.
My prism.verbose output:
Prism pipeline init order: es2 sw
Using platform text rasterizer
Using java-based Pisces rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel scaling
Prism pipeline name = com.sun.prism.es2.ES2Pipeline
Loading ES2 native library ... prism_es2
succeeded.
GLFactory using com.sun.prism.es2.X11GLFactory
(X) Got class = class com.sun.prism.es2.ES2Pipeline
Initialized prism pipeline: com.sun.prism.es2.ES2Pipeline
Maximum supported texture size: 8192
Maximum texture size clamped to 4096
Non power of two texture support = true
Graphics Vendor: NVIDIA Corporation
Renderer: Quadro NVS 290/PCIe/SSE2
vsync: true vpipe: true
Version: 3.3.0 NVIDIA 304.88
new alphas
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00007fb08c59b189, pid=3235, tid=140395535632128
#
# JRE version: Java(TM) SE Runtime Environment (8.0-b108) (build 1.8.0-ea-b108)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.0-b50 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C [libGL.so.1+0x2f9189] glDeleteTextures+0x9
#
See attached log for details.
My prism.verbose output:
Prism pipeline init order: es2 sw
Using platform text rasterizer
Using java-based Pisces rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel scaling
Prism pipeline name = com.sun.prism.es2.ES2Pipeline
Loading ES2 native library ... prism_es2
succeeded.
GLFactory using com.sun.prism.es2.X11GLFactory
(X) Got class = class com.sun.prism.es2.ES2Pipeline
Initialized prism pipeline: com.sun.prism.es2.ES2Pipeline
Maximum supported texture size: 8192
Maximum texture size clamped to 4096
Non power of two texture support = true
Graphics Vendor: NVIDIA Corporation
Renderer: Quadro NVS 290/PCIe/SSE2
vsync: true vpipe: true
Version: 3.3.0 NVIDIA 304.88
new alphas
- duplicates
-
JDK-8094007 Linux: Crash when scrolling a ScrollPane
- Closed