I tested this code. I suspect that the problem somewhere into the toggle button:
private void initMainStage(final Stage mainStage)
{
// Set Main Window Label
// Set Icon of the main stage
Image img = new Image(getClass().getResource("/com/dx57dc/images/internet-icon.png").toExternalForm());
mainStage.getIcons().add(img);
// Main Stage
root = new BorderPane();
final VBox vbox = new VBox();
// Set Style
String pillButtonCss = DX57DC.class.getResource("/com/dx57dc/css/PillButton.css").toExternalForm();
// Create 3 toggle buttons and a toogle group for them
ToggleButton tb1 = new ToggleButton("Infrastructure");
tb1.setId("pill-left");
ToggleButton tb2 = new ToggleButton("Agents");
tb2.setId("pill-center");
ToggleButton tb3 = new ToggleButton("Live Performance");
tb3.setId("pill-right");
final ToggleGroup group = new ToggleGroup();
tb1.setToggleGroup(group);
tb2.setToggleGroup(group);
tb3.setToggleGroup(group);
// Select the first button by default
group.selectToggle(tb1);
// Some test data
final Rectangle rect2 = new Rectangle(300, 300);
rect2.setFill(Color.SILVER);
final Rectangle rect3 = new Rectangle(300, 300);
rect3.setFill(Color.DODGERBLUE);
tb1.setUserData(root);
tb2.setUserData(rect2);
tb3.setUserData(rect3);
final HBox hBox = new HBox();
// Listener which changes toggle buttons content
group.selectedToggleProperty().addListener(new ChangeListener<Toggle>()
{
@Override
public void changed(ObservableValue<? extends Toggle> ov, Toggle toggle, Toggle new_toggle)
{
if (new_toggle == null)
{
}
else
{
vbox.getChildren().set(2, (Node) group.getSelectedToggle().getUserData());
}
}
});
hBox.getChildren().addAll(tb1, tb2, tb3);
hBox.setPadding(new Insets(5, 5, 5, 5)); // Padding between the main menu and the content
hBox.getStylesheets().add(pillButtonCss); // Add the css style
// Content of the main stage
leftHBox = getLeftHBox(mainStage, root);
rightHBox = getRightHBox(mainStage);
footerVBox = getFooter(mainStage);
centerPane = getCenterPane(mainStage);
// default resizer with drag insets(5,5,5,5);
//RegionResizerFX.register(leftHBox, rightHBox, footerVBox, centerPane);
root.setRight(rightHBox);
root.setBottom(footerVBox);
root.setLeft(leftHBox);
root.setCenter(centerPane);
RegionResizerFX.register(centerPane);
// Vbox which holds main menu, toggle buttons and main content
vbox.getChildren().addAll(getMenu(mainStage, root), hBox, (Node) group.getSelectedToggle().getUserData());
// Set main stage size and color
Scene scene = new Scene(vbox, 1200, 650, Color.WHITESMOKE); // Set main Stage color
// Application Close Confirmation Dialog
dialog = new DialogPanels();
dialog.initClosemainAppDialog(mainStage);
// Application Hot Keys Utilization
hotkey = new HotKey();
hotkey.initApplicationHotKeys(mainStage, scene);
mainStage.setScene(scene);
Rectangle2D primaryScreenBounds = Screen.getPrimary().getVisualBounds();
// Set Stage boundaries to visible bounds of the main screen
mainStage.setX(primaryScreenBounds.getMinX());
mainStage.setY(primaryScreenBounds.getMinY());
mainStage.setWidth(primaryScreenBounds.getWidth()); // Maximum width of the display
mainStage.setHeight(primaryScreenBounds.getHeight()); // Maximum height of the display
//mainStage.show();
}
I get this error stack:
Executing C:\Users\Krasimir\Desktop\DX-57DC1\dist\run910139762\DX-57DC.jar using platform C:\Program Files\Java\jdk1.8.0/bin/java
java.lang.NullPointerException
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1129)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:99)
at com.sun.javafx.tk.quantum.AbstractPainter.paintImpl(AbstractPainter.java:210)
at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:95)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:304)
at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129)
at java.lang.Thread.run(Thread.java:724)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
MOUSE_ENTERED
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
MOUSE_EXITED
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
MOUSE_ENTERED
D3D Vram Pool: 16,854,488 used (6.3%), 16,854,488 managed (6.3%), 268,435,456 total
55 total resources being managed
4 permanent resources (7.3%)
1 resources locked (1.8%)
30 resources contain interesting data (54.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
MOUSE_EXITED
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,218,212 used (6.4%), 17,218,212 managed (6.4%), 268,435,456 total
65 total resources being managed
4 permanent resources (6.2%)
1 resources locked (1.5%)
32 resources contain interesting data (49.2%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,224,196 used (6.4%), 17,224,196 managed (6.4%), 268,435,456 total
66 total resources being managed
4 permanent resources (6.1%)
1 resources locked (1.5%)
33 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
MOUSE_ENTERED
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
MOUSE_EXITED
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
Deleting directory C:\Users\Krasimir\Desktop\DX-57DC1\dist\run910139762
jfxsa-run:
BUILD SUCCESSFUL (total time: 14 seconds)
I use JVM 8 b99
private void initMainStage(final Stage mainStage)
{
// Set Main Window Label
// Set Icon of the main stage
Image img = new Image(getClass().getResource("/com/dx57dc/images/internet-icon.png").toExternalForm());
mainStage.getIcons().add(img);
// Main Stage
root = new BorderPane();
final VBox vbox = new VBox();
// Set Style
String pillButtonCss = DX57DC.class.getResource("/com/dx57dc/css/PillButton.css").toExternalForm();
// Create 3 toggle buttons and a toogle group for them
ToggleButton tb1 = new ToggleButton("Infrastructure");
tb1.setId("pill-left");
ToggleButton tb2 = new ToggleButton("Agents");
tb2.setId("pill-center");
ToggleButton tb3 = new ToggleButton("Live Performance");
tb3.setId("pill-right");
final ToggleGroup group = new ToggleGroup();
tb1.setToggleGroup(group);
tb2.setToggleGroup(group);
tb3.setToggleGroup(group);
// Select the first button by default
group.selectToggle(tb1);
// Some test data
final Rectangle rect2 = new Rectangle(300, 300);
rect2.setFill(Color.SILVER);
final Rectangle rect3 = new Rectangle(300, 300);
rect3.setFill(Color.DODGERBLUE);
tb1.setUserData(root);
tb2.setUserData(rect2);
tb3.setUserData(rect3);
final HBox hBox = new HBox();
// Listener which changes toggle buttons content
group.selectedToggleProperty().addListener(new ChangeListener<Toggle>()
{
@Override
public void changed(ObservableValue<? extends Toggle> ov, Toggle toggle, Toggle new_toggle)
{
if (new_toggle == null)
{
}
else
{
vbox.getChildren().set(2, (Node) group.getSelectedToggle().getUserData());
}
}
});
hBox.getChildren().addAll(tb1, tb2, tb3);
hBox.setPadding(new Insets(5, 5, 5, 5)); // Padding between the main menu and the content
hBox.getStylesheets().add(pillButtonCss); // Add the css style
// Content of the main stage
leftHBox = getLeftHBox(mainStage, root);
rightHBox = getRightHBox(mainStage);
footerVBox = getFooter(mainStage);
centerPane = getCenterPane(mainStage);
// default resizer with drag insets(5,5,5,5);
//RegionResizerFX.register(leftHBox, rightHBox, footerVBox, centerPane);
root.setRight(rightHBox);
root.setBottom(footerVBox);
root.setLeft(leftHBox);
root.setCenter(centerPane);
RegionResizerFX.register(centerPane);
// Vbox which holds main menu, toggle buttons and main content
vbox.getChildren().addAll(getMenu(mainStage, root), hBox, (Node) group.getSelectedToggle().getUserData());
// Set main stage size and color
Scene scene = new Scene(vbox, 1200, 650, Color.WHITESMOKE); // Set main Stage color
// Application Close Confirmation Dialog
dialog = new DialogPanels();
dialog.initClosemainAppDialog(mainStage);
// Application Hot Keys Utilization
hotkey = new HotKey();
hotkey.initApplicationHotKeys(mainStage, scene);
mainStage.setScene(scene);
Rectangle2D primaryScreenBounds = Screen.getPrimary().getVisualBounds();
// Set Stage boundaries to visible bounds of the main screen
mainStage.setX(primaryScreenBounds.getMinX());
mainStage.setY(primaryScreenBounds.getMinY());
mainStage.setWidth(primaryScreenBounds.getWidth()); // Maximum width of the display
mainStage.setHeight(primaryScreenBounds.getHeight()); // Maximum height of the display
//mainStage.show();
}
I get this error stack:
Executing C:\Users\Krasimir\Desktop\DX-57DC1\dist\run910139762\DX-57DC.jar using platform C:\Program Files\Java\jdk1.8.0/bin/java
java.lang.NullPointerException
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1129)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:99)
at com.sun.javafx.tk.quantum.AbstractPainter.paintImpl(AbstractPainter.java:210)
at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:95)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:304)
at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129)
at java.lang.Thread.run(Thread.java:724)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
MOUSE_ENTERED
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
MOUSE_EXITED
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
51 total resources being managed
4 permanent resources (7.8%)
1 resources locked (2.0%)
28 resources contain interesting data (54.9%)
0 resources disappeared (0.0%)
MOUSE_ENTERED
D3D Vram Pool: 16,854,488 used (6.3%), 16,854,488 managed (6.3%), 268,435,456 total
55 total resources being managed
4 permanent resources (7.3%)
1 resources locked (1.8%)
30 resources contain interesting data (54.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
58 total resources being managed
4 permanent resources (6.9%)
1 resources locked (1.7%)
31 resources contain interesting data (53.4%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
MOUSE_EXITED
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
60 total resources being managed
4 permanent resources (6.7%)
1 resources locked (1.7%)
31 resources contain interesting data (51.7%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,218,212 used (6.4%), 17,218,212 managed (6.4%), 268,435,456 total
65 total resources being managed
4 permanent resources (6.2%)
1 resources locked (1.5%)
32 resources contain interesting data (49.2%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,224,196 used (6.4%), 17,224,196 managed (6.4%), 268,435,456 total
66 total resources being managed
4 permanent resources (6.1%)
1 resources locked (1.5%)
33 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
MOUSE_ENTERED
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
MOUSE_EXITED
D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
68 total resources being managed
4 permanent resources (5.9%)
1 resources locked (1.5%)
33 resources contain interesting data (48.5%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
72 total resources being managed
5 permanent resources (6.9%)
1 resources locked (1.4%)
36 resources contain interesting data (50.0%)
0 resources disappeared (0.0%)
Deleting directory C:\Users\Krasimir\Desktop\DX-57DC1\dist\run910139762
jfxsa-run:
BUILD SUCCESSFUL (total time: 14 seconds)
I use JVM 8 b99
- duplicates
-
JDK-8116778 Region code should not throw NPE because of bad image
-
- Closed
-
- relates to
-
JDK-8117908 CSS should check image loading result
-
- Resolved
-
-
JDK-8116778 Region code should not throw NPE because of bad image
-
- Closed
-