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  1. JDK
  2. JDK-8123411

java.lang.NullPointerException at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1129)

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • Icon: P3 P3
    • None
    • 7u25
    • javafx
    • None
    • Windows 8

      I tested this code. I suspect that the problem somewhere into the toggle button:

       private void initMainStage(final Stage mainStage)
          {
              // Set Main Window Label

              // Set Icon of the main stage
              Image img = new Image(getClass().getResource("/com/dx57dc/images/internet-icon.png").toExternalForm());
              mainStage.getIcons().add(img);

              // Main Stage
              root = new BorderPane();
              final VBox vbox = new VBox();
              // Set Style
              String pillButtonCss = DX57DC.class.getResource("/com/dx57dc/css/PillButton.css").toExternalForm();

              // Create 3 toggle buttons and a toogle group for them
              ToggleButton tb1 = new ToggleButton("Infrastructure");
              tb1.setId("pill-left");
              ToggleButton tb2 = new ToggleButton("Agents");
              tb2.setId("pill-center");
              ToggleButton tb3 = new ToggleButton("Live Performance");
              tb3.setId("pill-right");

              final ToggleGroup group = new ToggleGroup();
              tb1.setToggleGroup(group);
              tb2.setToggleGroup(group);
              tb3.setToggleGroup(group);
              // Select the first button by default
              group.selectToggle(tb1);

              // Some test data
              final Rectangle rect2 = new Rectangle(300, 300);
              rect2.setFill(Color.SILVER);
              final Rectangle rect3 = new Rectangle(300, 300);
              rect3.setFill(Color.DODGERBLUE);

              tb1.setUserData(root);
              tb2.setUserData(rect2);
              tb3.setUserData(rect3);
              final HBox hBox = new HBox();

              // Listener which changes toggle buttons content
              group.selectedToggleProperty().addListener(new ChangeListener<Toggle>()
              {
                  @Override
                  public void changed(ObservableValue<? extends Toggle> ov, Toggle toggle, Toggle new_toggle)
                  {
                      if (new_toggle == null)
                      {
                      }
                      else
                      {
                          vbox.getChildren().set(2, (Node) group.getSelectedToggle().getUserData());
                      }
                  }
              });

              hBox.getChildren().addAll(tb1, tb2, tb3);
              hBox.setPadding(new Insets(5, 5, 5, 5)); // Padding between the main menu and the content
              hBox.getStylesheets().add(pillButtonCss); // Add the css style

              // Content of the main stage
              leftHBox = getLeftHBox(mainStage, root);
              rightHBox = getRightHBox(mainStage);
              footerVBox = getFooter(mainStage);
              centerPane = getCenterPane(mainStage);

              // default resizer with drag insets(5,5,5,5);
              //RegionResizerFX.register(leftHBox, rightHBox, footerVBox, centerPane);

              root.setRight(rightHBox);
              root.setBottom(footerVBox);
              root.setLeft(leftHBox);
              root.setCenter(centerPane);

              RegionResizerFX.register(centerPane);

              // Vbox which holds main menu, toggle buttons and main content
              vbox.getChildren().addAll(getMenu(mainStage, root), hBox, (Node) group.getSelectedToggle().getUserData());

              // Set main stage size and color
              Scene scene = new Scene(vbox, 1200, 650, Color.WHITESMOKE); // Set main Stage color

              // Application Close Confirmation Dialog
              dialog = new DialogPanels();
              dialog.initClosemainAppDialog(mainStage);

              // Application Hot Keys Utilization
              hotkey = new HotKey();
              hotkey.initApplicationHotKeys(mainStage, scene);

              mainStage.setScene(scene);

              Rectangle2D primaryScreenBounds = Screen.getPrimary().getVisualBounds();

              // Set Stage boundaries to visible bounds of the main screen
              mainStage.setX(primaryScreenBounds.getMinX());
              mainStage.setY(primaryScreenBounds.getMinY());
              mainStage.setWidth(primaryScreenBounds.getWidth()); // Maximum width of the display
              mainStage.setHeight(primaryScreenBounds.getHeight()); // Maximum height of the display
              //mainStage.show();

          }

      I get this error stack:

      Executing C:\Users\Krasimir\Desktop\DX-57DC1\dist\run910139762\DX-57DC.jar using platform C:\Program Files\Java\jdk1.8.0/bin/java
      java.lang.NullPointerException
      at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1129)
      at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
      at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
      at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
      at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
      at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
      at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
      at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
      at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
      at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
      at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
      at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
      at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
      at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:99)
      at com.sun.javafx.tk.quantum.AbstractPainter.paintImpl(AbstractPainter.java:210)
      at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:95)
      at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
      at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:304)
      at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
      at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
      at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
      at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129)
      at java.lang.Thread.run(Thread.java:724)
      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      MOUSE_ENTERED
      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      MOUSE_EXITED
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
      20 total resources being managed
      4 permanent resources (20.0%)
      1 resources locked (5.0%)
      7 resources contain interesting data (35.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 16,811,660 used (6.3%), 16,811,660 managed (6.3%), 268,435,456 total
      51 total resources being managed
      4 permanent resources (7.8%)
      1 resources locked (2.0%)
      28 resources contain interesting data (54.9%)
      0 resources disappeared (0.0%)

      MOUSE_ENTERED
      D3D Vram Pool: 16,854,488 used (6.3%), 16,854,488 managed (6.3%), 268,435,456 total
      55 total resources being managed
      4 permanent resources (7.3%)
      1 resources locked (1.8%)
      30 resources contain interesting data (54.5%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
      58 total resources being managed
      4 permanent resources (6.9%)
      1 resources locked (1.7%)
      31 resources contain interesting data (53.4%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
      58 total resources being managed
      4 permanent resources (6.9%)
      1 resources locked (1.7%)
      31 resources contain interesting data (53.4%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
      58 total resources being managed
      4 permanent resources (6.9%)
      1 resources locked (1.7%)
      31 resources contain interesting data (53.4%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
      58 total resources being managed
      4 permanent resources (6.9%)
      1 resources locked (1.7%)
      31 resources contain interesting data (53.4%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,036,324 used (6.3%), 17,036,324 managed (6.3%), 268,435,456 total
      58 total resources being managed
      4 permanent resources (6.9%)
      1 resources locked (1.7%)
      31 resources contain interesting data (53.4%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      MOUSE_EXITED
      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,085,476 used (6.4%), 17,085,476 managed (6.4%), 268,435,456 total
      60 total resources being managed
      4 permanent resources (6.7%)
      1 resources locked (1.7%)
      31 resources contain interesting data (51.7%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,218,212 used (6.4%), 17,218,212 managed (6.4%), 268,435,456 total
      65 total resources being managed
      4 permanent resources (6.2%)
      1 resources locked (1.5%)
      32 resources contain interesting data (49.2%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,224,196 used (6.4%), 17,224,196 managed (6.4%), 268,435,456 total
      66 total resources being managed
      4 permanent resources (6.1%)
      1 resources locked (1.5%)
      33 resources contain interesting data (50.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
      68 total resources being managed
      4 permanent resources (5.9%)
      1 resources locked (1.5%)
      33 resources contain interesting data (48.5%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
      68 total resources being managed
      4 permanent resources (5.9%)
      1 resources locked (1.5%)
      33 resources contain interesting data (48.5%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
      68 total resources being managed
      4 permanent resources (5.9%)
      1 resources locked (1.5%)
      33 resources contain interesting data (48.5%)
      0 resources disappeared (0.0%)

      MOUSE_ENTERED
      D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
      68 total resources being managed
      4 permanent resources (5.9%)
      1 resources locked (1.5%)
      33 resources contain interesting data (48.5%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
      68 total resources being managed
      4 permanent resources (5.9%)
      1 resources locked (1.5%)
      33 resources contain interesting data (48.5%)
      0 resources disappeared (0.0%)

      MOUSE_EXITED
      D3D Vram Pool: 17,289,732 used (6.4%), 17,289,732 managed (6.4%), 268,435,456 total
      68 total resources being managed
      4 permanent resources (5.9%)
      1 resources locked (1.5%)
      33 resources contain interesting data (48.5%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
      72 total resources being managed
      5 permanent resources (6.9%)
      1 resources locked (1.4%)
      36 resources contain interesting data (50.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
      72 total resources being managed
      5 permanent resources (6.9%)
      1 resources locked (1.4%)
      36 resources contain interesting data (50.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
      72 total resources being managed
      5 permanent resources (6.9%)
      1 resources locked (1.4%)
      36 resources contain interesting data (50.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
      72 total resources being managed
      5 permanent resources (6.9%)
      1 resources locked (1.4%)
      36 resources contain interesting data (50.0%)
      0 resources disappeared (0.0%)

      D3D Vram Pool: 18,635,972 used (6.9%), 18,635,972 managed (6.9%), 268,435,456 total
      72 total resources being managed
      5 permanent resources (6.9%)
      1 resources locked (1.4%)
      36 resources contain interesting data (50.0%)
      0 resources disappeared (0.0%)

      Deleting directory C:\Users\Krasimir\Desktop\DX-57DC1\dist\run910139762
      jfxsa-run:
      BUILD SUCCESSFUL (total time: 14 seconds)


      I use JVM 8 b99

            kcr Kevin Rushforth
            ppenzovjfx Peter Penzov (Inactive)
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              Created:
              Updated:
              Resolved:
              Imported: