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Bug
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Resolution: Fixed
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P4
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8
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None
If any node has Z != 0 (either a 3D shape or 2D node transformed out of the XY plane), with parallel camera the node is either not picked at all, or is picked in a wrong area and with wrong local coordinates.
This issue is closely related toRT-24646 (3D-picking) and RT-28129 (local 3D coordinates with perspective camera).
This issue is closely related to
- duplicates
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JDK-8124507 Cannot pick Node with translateZ
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- Closed
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- relates to
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JDK-8116798 Event local coordinates are wrong with perspective camera
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- Closed
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JDK-8101976 Implement picking support for 3D primitives
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- Resolved
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