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Watched Subcomponents
JDK
JDK-8124031
GlassScene computes wrong pick ray for moving camera
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Details
Type:
Bug
Resolution:
Not an Issue
Priority:
P3
Fix Version/s:
8
Affects Version/s:
8
Component/s:
javafx
Labels:
gfx-sprint58
Subcomponent:
graphics
Description
When camera moves, the GlassScene's computePickRay() method still computes the same values as if the camera was in its initial position.
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Activity
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Assignee:
Chien Yang (Inactive)
Reporter:
Pavel Ĺ afrata
Votes:
0
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Watchers:
2
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Dates
Created:
2013-02-21 04:23
Updated:
2024-10-09 13:52
Resolved:
2013-06-05 19:31
Imported:
17/Jun/15 1:50 PM