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  1. JDK
  2. JDK-8124164

FX 8 3D: No need to do the implicit -1 (in Z) translation for eye position when fixedEyePosition is true

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      We shouldn't do the implicit -1 translation in Z on the eye position so that the projection plane is Z=0. This makes the new Camera model confusing and problematic. We should specify that the eye is fixed at (0, 0, 0) if there are no transforms anywhere on the camera.

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              ckyang Chien Yang (Inactive)
              ckyang Chien Yang (Inactive)
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