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  1. JDK
  2. JDK-8124164

FX 8 3D: No need to do the implicit -1 (in Z) translation for eye position when fixedEyePosition is true

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      We shouldn't do the implicit -1 translation in Z on the eye position so that the projection plane is Z=0. This makes the new Camera model confusing and problematic. We should specify that the eye is fixed at (0, 0, 0) if there are no transforms anywhere on the camera.

            ckyang Chien Yang (Inactive)
            ckyang Chien Yang (Inactive)
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