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  1. JDK
  2. JDK-8128118

We need remove TestCooperativeLevel calls from D3D resource allocation code

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      We should be able to allocate managed reosurces.
      Calling TestCooperativeLevel on each resource allocaton is not recommened by usage practices.

      The right practice is :
         if ( TestCooperativeLevel is OK )
            render frame
         else try to restore device.

            kprazdnikwse Kirill.Prazdnikov (Inactive)
            kprazdnikwse Kirill.Prazdnikov (Inactive)
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