Revisit Graplhics.blit() implementation

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    • Type: Enhancement
    • Resolution: Unresolved
    • Priority: P4
    • tbd
    • Affects Version/s: 8
    • Component/s: javafx
    • None

      This is a followup issue from JDK-8136495. Graplhics.blit() is implemented in shared code (BaseShaderGraphics) and called from platform-neutral code, such as NGSubScene. If it operates differently on ES2 and D3D then we complicate the shared code that calls it. Perhaps ES2Context.blit() should do the inversion itself.

            Assignee:
            Unassigned
            Reporter:
            Chien Yang (Inactive)
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              Created:
              Updated: