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Bug
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Resolution: Duplicate
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P3
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None
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8u60
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x86
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os_x
FULL PRODUCT VERSION :
java version "1.8.0_60"
ADDITIONAL OS VERSION INFORMATION :
OS X Yosemite 10.10.5
EXTRA RELEVANT SYSTEM CONFIGURATION :
NVIDIA GeForce GT 750M 1024 MB
A DESCRIPTION OF THE PROBLEM :
After upgrading java 8u51 to 8u60, the UI is displayed upside down.
REGRESSION. Last worked in version 8u51
ADDITIONAL REGRESSION INFORMATION:
java version "1.8.0_60"
Java(TM) SE Runtime Environment (build 1.8.0_60-b27)
Java HotSpot(TM) 64-Bit Server VM (build 25.60-b23, mixed mode)
STEPS TO FOLLOW TO REPRODUCE THE PROBLEM :
use SceneAntialiasing.BALANCED in a scene constructor, for example,
public void start(Stage primaryStage) {
Scene scene = new Scene(new StackPane(new Label("Antialising\nBalanced")),
300, 300, true, SceneAntialiasing.BALANCED);
primaryStage.setScene(scene);
primaryStage.show();
}
EXPECTED VERSUS ACTUAL BEHAVIOR :
EXPECTED -
a window with Antialising Balanced displayed in the middle.
ACTUAL -
a window displaying Antialising Balanced upside down in the middle
ERROR MESSAGES/STACK TRACES THAT OCCUR :
no errors, no crash
REPRODUCIBILITY :
This bug can be reproduced always.
---------- BEGIN SOURCE ----------
import javafx.application.Application;
import javafx.scene.SceneAntialiasing;
import javafx.scene.control.*;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javafx.scene.Scene;
public class TestAppj extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
Scene scene = new Scene(new StackPane(new Label("Antialising\nBalanced")),
300, 300, true, SceneAntialiasing.BALANCED);
primaryStage.setScene(scene);
primaryStage.show();
}
}
---------- END SOURCE ----------
CUSTOMER SUBMITTED WORKAROUND :
use SceneAntialiasing.DISABLED
java version "1.8.0_60"
ADDITIONAL OS VERSION INFORMATION :
OS X Yosemite 10.10.5
EXTRA RELEVANT SYSTEM CONFIGURATION :
NVIDIA GeForce GT 750M 1024 MB
A DESCRIPTION OF THE PROBLEM :
After upgrading java 8u51 to 8u60, the UI is displayed upside down.
REGRESSION. Last worked in version 8u51
ADDITIONAL REGRESSION INFORMATION:
java version "1.8.0_60"
Java(TM) SE Runtime Environment (build 1.8.0_60-b27)
Java HotSpot(TM) 64-Bit Server VM (build 25.60-b23, mixed mode)
STEPS TO FOLLOW TO REPRODUCE THE PROBLEM :
use SceneAntialiasing.BALANCED in a scene constructor, for example,
public void start(Stage primaryStage) {
Scene scene = new Scene(new StackPane(new Label("Antialising\nBalanced")),
300, 300, true, SceneAntialiasing.BALANCED);
primaryStage.setScene(scene);
primaryStage.show();
}
EXPECTED VERSUS ACTUAL BEHAVIOR :
EXPECTED -
a window with Antialising Balanced displayed in the middle.
ACTUAL -
a window displaying Antialising Balanced upside down in the middle
ERROR MESSAGES/STACK TRACES THAT OCCUR :
no errors, no crash
REPRODUCIBILITY :
This bug can be reproduced always.
---------- BEGIN SOURCE ----------
import javafx.application.Application;
import javafx.scene.SceneAntialiasing;
import javafx.scene.control.*;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javafx.scene.Scene;
public class TestAppj extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
Scene scene = new Scene(new StackPane(new Label("Antialising\nBalanced")),
300, 300, true, SceneAntialiasing.BALANCED);
primaryStage.setScene(scene);
primaryStage.show();
}
}
---------- END SOURCE ----------
CUSTOMER SUBMITTED WORKAROUND :
use SceneAntialiasing.DISABLED
- duplicates
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JDK-8136495 On es2 pipe, SceneAntialiasing.BALANCED flips scene affecting Mac and Linux platforms
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- Resolved
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