wrong width/height in texture update

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    • Type: Bug
    • Resolution: Fixed
    • Priority: P3
    • 9
    • Affects Version/s: 8u60, 9
    • Component/s: javafx
    • None

        In BaseContext.flushVertexBuffer, the call to maskTex.update passes the physical width (maskText.getPhysicalWidth()) as the scanline stride instead of the contentWidth.

        As a consequence, the call to BaseContext.checkUpdateParams may fail because there are not enough elements in the buffer (the physical width can be higher than the content width).

              Assignee:
              Johan Vos
              Reporter:
              Johan Vos
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                Created:
                Updated:
                Resolved: