-
Bug
-
Resolution: Duplicate
-
P3
-
9
-
Ubuntu 16.04 Unity, dual screen (is it important?)
-
b130
-
linux
Running jdk9 b132, I'm observing the following issue in javax/swing/JInternalFrame/8146321/JInternalFrameIconTest.java test. The test basically paints an JInternalFrame twice for Metal and Nimbus LaFs, 4 times in total.
Now, on a dual screen machines -- and I have two, with different graphics cards, both booted into Ubuntu 16.04 -- all rounds but the first one give us an empty frame.
There's setLookAndFeel() but no recommended SwingUtilities.updateComponentTreeUI(frame) nor pack() -- but on yet another system with a single monitor and Xfce4, all is painted properly.
I don't know where there's an issue. Is the dual screen setup important? Or any 16.04 Unity behave like this?
RULE "javax/swing/JInternalFrame/8146321/JInternalFrameIconTest.java" Exception java.lang.RuntimeException: Error Log: [javax.swing.plaf.metal.MetalLookAndFeel] : ERROR: icon and imageIcon not same.
Now, on a dual screen machines -- and I have two, with different graphics cards, both booted into Ubuntu 16.04 -- all rounds but the first one give us an empty frame.
There's setLookAndFeel() but no recommended SwingUtilities.updateComponentTreeUI(frame) nor pack() -- but on yet another system with a single monitor and Xfce4, all is painted properly.
I don't know where there's an issue. Is the dual screen setup important? Or any 16.04 Unity behave like this?
RULE "javax/swing/JInternalFrame/8146321/JInternalFrameIconTest.java" Exception java.lang.RuntimeException: Error Log: [javax.swing.plaf.metal.MetalLookAndFeel] : ERROR: icon and imageIcon not same.
- duplicates
-
JDK-8161910 [PIT] regression: HW/LW mixing seems broken on Unity
-
- Resolved
-
- relates to
-
JDK-8168135 The issue JDK-8164462 seems not fixed in b140
-
- Resolved
-
-
JDK-8164466 Since b130, issue with javax/swing/JMenuItem/8158566/CloseOnMouseClickPropertyTest.java
-
- Closed
-