JavaFX Path2D has the same growth algorithm as java2d that was fixed in JDK9 (backported in JDK8).
For large paths, the growing factor is limited to 1000 so it leads to lots of array resizes (new array + copy) !
For large paths, the growing factor is limited to 1000 so it leads to lots of array resizes (new array + copy) !
- relates to
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JDK-8078464 Path2D storage growth algorithms should be less linear
- Resolved
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JDK-8092373 Improve Path rendering performance
- Closed