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    • 2d
    • generic
    • os_x

      J2DBench uses Toolkit.Sync() to measure time for draw.
      Sergey mentioned that Toolkit.Sync() waits for all threads corresponding to draw call should be empty and then it ending time.

      Even after setNeedsDisplay() we are not seeing change in J2DBench numbers, so we need to verify whether we need to force flush/finish our calls for metal to see similar numbers as OpenGL

            jdv Jayathirth D V
            jdv Jayathirth D V
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