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Bug
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Resolution: Fixed
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P4
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internal
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x86_64
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os_x
MTLRenderer_DrawParallelogram draws - 4 sides of the parallelogram with separate drawPrimitive call. These can be combined to use a single drawPrimitive call.
- relates to
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JDK-8225175 Evaluate RenderQueue Vs non-RenderQueue Design architecture for Metal Rendering Pipeline implementation
- Closed