Remove scheduleBlitAllModifiedLayers code after setNeedsDisplay

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    • 2d
    • generic
    • os_x

      Present code still uses scheduleBlitAllModifiedLayers related code like onSurfaceModified in flushBuffer which is not needed since we have relevant checks in flushBuffer for setNeedsDisplay.

      Having additional checks will simply consume cpu cycles.
      Remove the not needed code after verification.

            Assignee:
            Jayathirth D V
            Reporter:
            Jayathirth D V
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