Check possibility of usage of shaders to generate vertices in required format

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    • 2d
    • x86_64
    • os_x

      In current state of Lanai implementation, we prepare vertices on CPU and then pass it to GPU.

      This JBS is to check whether we can move this vertex preparation to shaders.

            Assignee:
            Ajit Ghaisas
            Reporter:
            Ajit Ghaisas
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              Created:
              Updated:
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