• 2d
    • generic
    • os_x

      We use MTLTexture as back buffer and then blit the content to nextdrawable.texture and present the layer.

      If we can use nextdrawable.texture itself as buffer for MTLLayer then there will be no need to blit the content to MTLLayer.

      Verify whether such approach is feasible.

            jdv Jayathirth D V
            jdv Jayathirth D V
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