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Type:
Bug
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Resolution: Won't Fix
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Priority:
P4
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Affects Version/s: None
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Component/s: client-libs
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None
src/java.desktop/share/classes/sun/java2d/pipe/RenderQueue.java
sets a BufferSize of 32000
I looked into the history and this was the size set in the first push into JDK in 2005 (!)
when teamware/SCCS was used.
So it was a size chosen during early development of the OGL pipeline on computers that are 15 years old.
It is a Java-side buffer and we probably had slower systems filling the buffer and it should not
much affect what happens on the native side.
I think we can bump this (big time?) if it improves performance.
sets a BufferSize of 32000
I looked into the history and this was the size set in the first push into JDK in 2005 (!)
when teamware/SCCS was used.
So it was a size chosen during early development of the OGL pipeline on computers that are 15 years old.
It is a Java-side buffer and we probably had slower systems filling the buffer and it should not
much affect what happens on the native side.
I think we can bump this (big time?) if it improves performance.