RenderQueue BufferSize is too small

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    • Type: Bug
    • Resolution: Won't Fix
    • Priority: P4
    • 16
    • Affects Version/s: None
    • Component/s: client-libs
    • None
    • 2d

      src/java.desktop/share/classes/sun/java2d/pipe/RenderQueue.java

      sets a BufferSize of 32000

      I looked into the history and this was the size set in the first push into JDK in 2005 (!)
      when teamware/SCCS was used.

      So it was a size chosen during early development of the OGL pipeline on computers that are 15 years old.

      It is a Java-side buffer and we probably had slower systems filling the buffer and it should not
      much affect what happens on the native side.

      I think we can bump this (big time?) if it improves performance.

            Assignee:
            Philip Race
            Reporter:
            Philip Race
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              Created:
              Updated:
              Resolved: