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  1. JDK
  2. JDK-8233039 Complete support of blit operations
  3. JDK-8233714

Support popular 32bpp raster formats in MTLBlitSwToTexture

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      Need to implement:
      1. Metal uses BGRA format for textures. Support loading of raster with another sequence of color-channels (via MTLTextureSwizzle and direct raster conversion)
      2. Support flag BMTLSDOps.isOpaque (ignore alpha-channel)

            abochkarev Artem Bochkarev
            abochkarev Artem Bochkarev
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