The 3D API offer AmbientLight and PointLight lights. DirectX and OpenGL offer, in addittion, SpotLight and DirectionalLight.
This issue deals with the addition of SpotLight. A SpotLight behaves like a PointLight with 2 differences:
1. It has a direction.
2. It has an inner and an outer angles that defined the spread of the light beam in the specified direction.
PointLight will subclass LightBase.
See also the D3D9 docs: https://docs.microsoft.com/en-us/windows/win32/direct3d9/light-types
This issue deals with the addition of SpotLight. A SpotLight behaves like a PointLight with 2 differences:
1. It has a direction.
2. It has an inner and an outer angles that defined the spread of the light beam in the specified direction.
PointLight will subclass LightBase.
See also the D3D9 docs: https://docs.microsoft.com/en-us/windows/win32/direct3d9/light-types
- csr for
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JDK-8258983 Add SpotLight to the selection of 3D light types
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- Closed
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- relates to
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JDK-8269133 Mesh is not illuminated correctly with light color
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- Open
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