Improve performance of bulk MTLRenderer_FillAAParallelogram ops

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    • Type: Bug
    • Resolution: Withdrawn
    • Priority: P4
    • None
    • Affects Version/s: None
    • Component/s: client-libs
    • 2d

      Currently MTLRenderer_FillAAParallelogram op flushes the result of AA rendering on per primitive basis. We need to avoid these flushes for bulk ops

            Assignee:
            Alexey Ushakov
            Reporter:
            Alexey Ushakov
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              Created:
              Updated:
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